List of this week's most interesting stories


This is my weekly newsletter which covers my favorite stories of the week in the fields of Tech, HTML5, Startups, Game Dev, and Venture Capital.

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When you think about it that way — that Netflix isn’t so much a network as they are a type of marketplace in which consumers can give their attention to creators — it becomes apparent that Netflix isn’t that far off from Uber or Airbnb or any of the other market-makers that are transforming industry-after-industry.

      • The UK national video game arcade is the inspirational mecca that gaming needs
        • I would love to have one of these in the states. Despite the name, the UK’s National Videogame Arcadeisn’t an arcade in the ’80s coin-munching sense of the word. Nor, despite featuring a small collection of video game antiquities, is it really a museum. The NVA is something else entirely, something that carves out its own niche in a country that isn’t exactly starved of historical computing collections, housing as it does both theCentre for Computing History and the National Museum of Computing.
      • Maya will become subscription-only in 2016
        • Big news here. It was previously a very expensive piece of software, but recently moved to a subscription model with Maya LT (which is fantastic for indies). Companies seem to love this subscription model, which offers a reoccurring revenue stream.
      • Asm.js and WebGL for Unity and Unreal Engine
        • Ever want to learn about how to take a C/C++ app and get it running in the browser at near native speed? I explain, in great detail, how to do exactly that.
      • A fresh look at JavaScript Mixins
        • In JavaScript, every object references a prototype object from which it can inherit properties. Prototypes are great instruments for re-use: a single prototype instance can define properties for an infinite number of dependent instances. Prototypes may also inherit from other prototypes, thus forming prototype chains which more-or-less mimic the inheritance hierarchies of classical languages like Java and C++. Multi-tiered inheritance hierarchies are occasionally useful for describing the natural order of objects but if the primary motivation is function re-use they can quickly become gnarly labyrinths of meaningless subtypes, frustrating redundancies and unmanageable logic (“is a button a rectangle or is it a control? tell you what, let’s make Button inherit from Rectangle, and Rectangle can inherit from Control…wait a minute….”).
      • Burn your resume: Finding your next job as an engineer
        • The author makes many valid points about why it is often more important to get your work out there in front of others, either through your social network or on a website, than it is to spend time polishing up the old resume.






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