List of this week's most interesting stories

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This is my weekly newsletter which covers my favorite stories of the week in the fields of Tech, HTML5, Startups, Game Dev, and Venture Capital.

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When you think about it that way — that Netflix isn’t so much a network as they are a type of marketplace in which consumers can give their attention to creators — it becomes apparent that Netflix isn’t that far off from Uber or Airbnb or any of the other market-makers that are transforming industry-after-industry.

      • The UK national video game arcade is the inspirational mecca that gaming needs
        • I would love to have one of these in the states. Despite the name, the UK’s National Videogame Arcadeisn’t an arcade in the ’80s coin-munching sense of the word. Nor, despite featuring a small collection of video game antiquities, is it really a museum. The NVA is something else entirely, something that carves out its own niche in a country that isn’t exactly starved of historical computing collections, housing as it does both theCentre for Computing History and the National Museum of Computing.
      • Maya will become subscription-only in 2016
        • Big news here. It was previously a very expensive piece of software, but recently moved to a subscription model with Maya LT (which is fantastic for indies). Companies seem to love this subscription model, which offers a reoccurring revenue stream.
      • Asm.js and WebGL for Unity and Unreal Engine
        • Ever want to learn about how to take a C/C++ app and get it running in the browser at near native speed? I explain, in great detail, how to do exactly that.
      • A fresh look at JavaScript Mixins
        • In JavaScript, every object references a prototype object from which it can inherit properties. Prototypes are great instruments for re-use: a single prototype instance can define properties for an infinite number of dependent instances. Prototypes may also inherit from other prototypes, thus forming prototype chains which more-or-less mimic the inheritance hierarchies of classical languages like Java and C++. Multi-tiered inheritance hierarchies are occasionally useful for describing the natural order of objects but if the primary motivation is function re-use they can quickly become gnarly labyrinths of meaningless subtypes, frustrating redundancies and unmanageable logic (“is a button a rectangle or is it a control? tell you what, let’s make Button inherit from Rectangle, and Rectangle can inherit from Control…wait a minute….”).
      • Burn your resume: Finding your next job as an engineer
        • The author makes many valid points about why it is often more important to get your work out there in front of others, either through your social network or on a website, than it is to spend time polishing up the old resume.

 

 

 

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