Game Dev Show 05 – Polish and Particles in Unity

Welcome back for another episode of the Game Dev Show. In this episode, Katherine “Kat” Harris talks about polishing your game by showing you the ins and outs of Unity’s Particle System. The Particle System within Unity is a powerful tool able to create a bunch of effects, from rain and dust to explosions and acid fog.


Topics Covered

[02:00] Particle Overview

[02:35] Adding Components To The Inspector

[08:45] Adding Color

[15:21] Size Over Lifetime

[22:50] Importing Particle System Assets

[25:20] Creating a Dust Storm

[27:00] Programming Collisions




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