Rebuilding Night Trap

In my previous post I talked about the process of tearing the game down, so that I could build it up again. Today I created a spreadsheet containing information about each scene in the first few minutes of the game. It proved to be far more time intensive than initially anticipated. ———————– @DaveVoyles Subscribe to…

Project Westminster – hosted web apps for UWP (HTML5 in Win 10)

Kiril Seksenov, an Engineer on the Microsoft Edge Web Apps team, put together a great post today regarding Project Westminster Universal Windows Platform Bridges consist of a toolkit of three components: Developer tools Store ingestion processing Universal Windows Platform runtime frameworks Project Westminster  gives you the ability to leverage your existing web development workflow and…

Asm.js and WebGL for Unity and Unreal Engine

Unity, and Epic’s Unreal Engine, the popular middleware tools frequently used by game developers are not limited to creating compiled applications that run as an executable. Unity previously had a web player, which was a downloadable plugin that used ActiveX. Chrome killed support for NPAP (Netscape Plugin API), but announced it over one year ago.…