IGSU Developer voting starts today

On Friday, July 15th, the list of Indie Games Summer Uprising candidates were narrowed down to 25, as determined by a panel of four judges. Voting begins today, Monday, July 11th, where all IGSU developers who have submitted titles are eligible for voting. The following characteristics will be used to determine a selection: Marketability, originality, gameplay, diversity,…

The Indie Games Summer Uprising site is up!

We’ve finally launched the Indie Games Summer Uprising site! Josh Addison, Nathan Smith, and Chris Brousseau have all done an outstanding job with the web design, art work, and initial launch trailer. You can find more of their work at Blazing Forge Games and Game Production Studios. In addition to the site, we’ve released the initial launch…

Summer Uprising Press Coverage

Thus far, the enthusiasm behind the uprising has been great. We have over 45 submissions at this point, with additional ones coming in. The press has been kind to us as well and really helped with spreading the word. I didn’t sent out a press release to any of the outlets, as the one listed…

XBLIG Summer Uprising

Xbox Live Indie developers are at it again, to successfully promote their platform, as well as some of the best and most diverse titles found on it. I issued a press release today stating that we are looking for developers to submit titles to be considered for the upcoming promotion. Additionally, anyone who would like…

Death Sentence website is live!

See, I really do make games and not just write about them! Take a gander at the site I created for Death Sentence. It is still very It’s a great team so far, and I’ve been fortunate enough to hop on, although later in development to work as both an environment artist and web developer.…

UDK Updates – Tech Editor and 3D Modeler

I’ve recently been approached by a publisher to work as a Technical Editor for an upcoming book. It is titled “Unreal Development Kit Programming Beginner’s Guide. My responsibilities include verifying that the author’s information is correct, as well as to update the publisher on engine changes as they occur. I’ll release more detail shortly before…

PAX East 2011 with Armless Octopus

I’ll be attending Pax East 2011 with the rest of the Armless Ocotopus staff (minus the Canadian). We’ll be there interviewing XBLIG and XBLA developers, previewing the latest and greatest titles, and are considering another live podcast like we did last year. A video review may be in in order well. If you’re headed over…

NYC UDK Meetup Group

I’ve recently started a NYC based UDK Meet-up Group. This group is for those currently working, interested, or would like to be, using the Unreal Development Kit group in the NYC area. This is open to anyone from experts, to beginners, and will provide an invaluable resource and community to those looking to learn and…