Using the media capture API in the browser

Run this demo in the browser In the latest Windows 10 preview release, Microsoft added support for media capture APIs in our Edge browser for the first time. This feature is based on the Media Capture and Streams specification, developed jointly at the W3C by the Web Real-Time Communications Working Group and the Device APIs Working Group. Some developers may…

Latest progress and updates to Microsoft's Spartan browser

Below are some links my co-worker, David Rousset, has compiled a list of links for Microsoft’s latest notes on Spartan. Introduction to Project Spartan: “Project Spartan” in the Windows Technical Preview build 10049 which introduces the new public chrome of Spartan. Please note that “Enable experimental web platform features” will be removed from IE11 in…

Google Polymer and web components tutorial

Source code: GitHub  Live demo: http://pokemonwebaudio.azurewebsites.net/ I started working with polymer, to get a feel for what it was all about. Here’s how Google describes it: Web Components usher in a new era of web development based on encapsulated and interoperable custom elements that extend HTML itself. Built atop these new standards, Polymer makes it easier and…

Big updates to Babylon.js 2.0

The Babylon.js team made some big updates with 2.0 this week, as announced by David Catuhe( @deltakosh). You can find the latest news about it here. The Web Audio support in this haunted mansion demo is pretty crazy: Major updates Support for WebAudio. More info here (davrous) Support for Procedural Texture with standard usable samples and…