New UDK vehicle camera tests posted

I haven’t updated my blog in a while, so I figured it was time I put some work up here.  I’m still working on the Mega Man 2 project, more specifically, creating the models for the enemies on the stage. It’s all blocked out at this point, and much of the environment art is in place.

Until I have more to post on that, enjoy the vehicle camera test I created when working on a project similar to Soviet Strike during the PSX era. I found out the hard way that vehicles and pawns adhere to two completely different camera systems in the engine. Vehicles it seems, require a camera per seat, whereas pawns use one camera, and one camera only. Enjoy, and let me know what you think!

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