Is there a future in VR?

I’m not quite sold on VR yet. The more I speak with people in the gaming industry, the more I realize that I’m not the only one. I attended New York Comic Con this weekend, and had a chance to try out two VR demos, including one for Amazon’s “The Man in the High Castle”,…

My 9th weekly newsletter of not-so-great tech stuff

  If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on the right-hand side of this page. Here’s a link to the original file.   HTML5 Choosing a JS framework with Craig McKeachie Douglas Crockford: The Betters Parts…

Two new gaming courses on MVA

We have two new gaming courses on MVA in the last few weeks. All of the assets and slides are available through the links below. Enjoy, and let me know what you think! Developing 2D & 3D Games with Unity Developing 2D & 3D Games with Unity We went over a number of courses, including:…

The channel9 game blog – Microsoft and indies

I love our push for independent developers. ID@Xbox is consistently launching new games, and on the Windows and Phone side of things we have a new gaming blog, where we highlight some of the best games that developers are working on, as well as the middleware makers providing our tools. I’ve highlighted some of those…

Lifetime developer accounts for Win8 and Win Phone 8 now!

  Developing for Microsoft platforms just got cheaper today. Starting this week, Windows Dev Center requires only a one-time registration payment, which grants developers the ability to submit apps to both the Windows Store and Windows Phone Store, with no annual renewal fee. This change is effective immediately. Each of our 600,000+ registered developers will…

Insurance for independent game developers

Erin Webb, of  Dickstein Shapiro LLP, and Sara Owens, founder of Game Guard™, gave a fantastic talk at PAX Dev 2014 today, regarding insurance for developers in the gaming industry. Game Guard is “a first of its kind risk management and insurance program specifically tailored to the unique needs and risks of the video game…

My 4th weekly newsletter

If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on the right-hand side of this page.  Classic Gaming: Games that pushed the hardware limits – GameSack Saturn vs PSX architecture, & Saturn’s quad polygons Everything that’s wrong with…