Asm.js and WebGL for Unity and Unreal Engine

Unity, and Epic’s Unreal Engine, the popular middleware tools frequently used by game developers are not limited to creating compiled applications that run as an executable. Unity previously had a web player, which was a downloadable plugin that used ActiveX. Chrome killed support for NPAP (Netscape Plugin API), but announced it over one year ago.…

Latest progress and updates to Microsoft's Spartan browser

Below are some links my co-worker, David Rousset, has compiled a list of links for Microsoft’s latest notes on Spartan. Introduction to Project Spartan: “Project Spartan” in the Windows Technical Preview build 10049 which introduces the new public chrome of Spartan. Please note that “Enable experimental web platform features” will be removed from IE11 in…

My weekly newsletter is out

This is my weekly newsletter which covers my favorite stories of the week in the fields of Tech, HTML5, Startups, Game Dev, and Venture Capital. If you find some links that you think would be useful, feel free to share! You can always subscribe (or unsubscribe) by clicking on the MailChimp widget on the right-hand…

asm.js is headed to the Chakra JavaScript engine for Spartan in Windows 10, and what it means for games

Earlier today, we flipped asm.js to “In Development” at status.modern.ie. Support for asm.js has beenone of the top 10 most-requested items at the IE Suggestion Box on UserVoice since we launched it in December. This is huge. What is asm.js? John Resig talked about it more in depth in his blog, some time ago. Here’s how…